Just finished your game...that was really, really nice. Good job <3 everything about it the game play, sound effects, music, character designs....Grade A stuff, thank you for making this.
I must say this entire experience was a pleasure. The fun music, fun and brainteasing combat, topped with good dialogue and body-teasing intiacy scenes. I'm hooked honestly.
I love this game! but I'm honestly close to dropping it as the croc/crane level is almost impossible. I haven't had to restart anywhere near this many times for my playthrough. mostly because of the chokehold for 3 turns which I feel brings this particular fight from delightfully challenging to just plain annoying, as, i've finally gotten close before immediately losing. I would've personally lowered the amount of turns you could be held for, or only allow it to be used once per battle, especially since the player can only do it for one and has to wait four turns to use it. but nothing to do about it as it stands, as I doubt you'll be returning to this game. i've tried trading out my artifacts multiple times and i'm yet to succeed. i'll update my comment if I manage to beat it, but if I quit playing a game, I'm unlikely to pick it back up :/ (the art and writing is amazing though! and i'd love to know where the title comes from.)
(i've also realized since i'm on browser i'll likely have to do everything all over again if I quit, which will only be mildly annoying as none of the levels have been as annoying as this one lol)
HOLY FUCK I MADE IT BY LUCK AND PARRYING Still, it;s very weird that the fight with a literal GODDESS was the easiest match in the game to beat. even UNUM only took one try!
Thanks for the feedback, I'm glad you enjoyed the game! The title is a play on "Alea iacta est," a Latin phrase meaning "the die is cast." I chose it because of its double meanings with the gameplay and the setting in Roman Egypt.
Nice game, hard final boss with made it better. I won with Sacrifice a dice / 3 passive damage / Prevent for from gaining dice. 10/10 Would play again for the difficulty
Y'know, I went into this with the thought of "Ah, Zoquete? I've seen their stuff before. Great things! But a game? Well, guess it can't hurt to try."
And was I glad I tried. 1. The gameplay itself is genuinely fun. There's a good amount of variety and strategy in this rather simple looking dice-rolling game. And it doesn't overstay its welcome either. I had a lot of fun. 2. Damn that music... There's a lot of fucking bangers in there. Going to be desperately trying to find out how I might find the tracks and listen to them. 3. The story was genuinely nice. At first I thought "What? Is this it? Six battles and no lewd stuff? What the hell?" And then you get hit by "Psyche, day 1 of 3, bitch." Genuinely loved the story, and was nice to see the characters interact, and they were very cute! 4. The art is... well, do I really need to say it? <3
There were a few parts that kind of stuck out to me in another way: 1. On day 3, the second fight felt a lot tougher than any of the others. It may have been I was very lucky in the other fights, but the second fight on day 3 took me several attempts before succeeding, and any other fight took a max of 2-3. 2. The end guy's backstory felt a little cliché at points, but was also very good at other points, which was kind of weird. If it's cliché at some points, it doesn't normally end up being good at others, just overall mid or all of it cliché... But it somehow managed!
That said, it is a short game, and overall very good. 9/10! <3
I was also wondering if there is any way to support you further? A Patreon or some such? Just wished to give a little more, beyond buying this game and Deathblossem when it releases!
I appreciate that! I have a SubscribeStar, but I'm not currently using it to fund game development. Right now the best thing you can do is tell other people about my projects and follow on your favorite platforms to get updates about what I'm working on next!
Honestly, the game is great up until that last boss. Dunno how I was doing it, but I was rolling the lowest numbers consistently... But I don't think that would matter too much since that boss nukes every 3 turns. I wanted to see that final scene, but I guess it wasn't for me. Other than that, everything else is great.
Absolutely fantastic game. Comboing chokehold, dice flip, and +2 for huge advantage after a parry or two is really satisfying and the scenes are nice and hot. It does feel kinda weird that the straight 3way scene is skippable but the gay 3way scene isn't, and it's also a bit of a shame that bastet doesn't get a scene at all, but those are rather minor nitpicks. It'd be really great to have another game in this style or maybe a sequel or something. Perhaps Alea could become a dungeon guard and be tasked with stopping other sexy adventurers
Thanks for the feedback! I don't have any specific plans for a sequel at the moment, but I have a new project releasing later this month that you should check out if you liked this one!
The art is spectacular but the actual game part is insufferable. Once the crane and the crocodile are together the game is simply impossible - stopping you from drawing any dice for THREE TURNS while they get 3 dice every turn is just bad game design.
That fight can be a little daunting at first, yeah! You'll need to choose your artifacts carefully and get a bit lucky to win it, but once you work out a strategy it's very doable.
I beat all of the fights except for the final boss fight on my first attempt (I got bad luck in my rolls in that fight, and needed a second attempt to win).
The most powerful mechanic that you have at your disposal is the ability to parry; doing so smartly allows you to effectively multiply the impact of your own dice. It's frequently worth it to spend a turn or two intentionally tanking hits from your opponent (blocking only what's necessary to survive if needed) so that you can gain an advantage in stashed dice; after that, you can parry by matching your opponent's attack exactly and then use your accumulated reservoir to overwhelm your opponent's attack for a game-ending swing on the turn after that.
I used the +2 to die, flip a die, deal 3 damage/turn, and draw +1 die/turn for -10 starting HP artifacts, all of which contribute to being able to build up a valuable pool of dice. Note that the +2 to die and flip a die artifacts combo well with each other: adding 2 to a 5 die will turn it into a 6 die and a 1 die, and adding 2 to a 6 die will generate a new 2 die; meanwhile, flipping a 1 die produces a 6, and flipping a 2 die produces a 5.
I beat the crane and croc duo this way before the croc even had a chance to fire off his debuff.
you apparently need to lost the final fight one time to get all the lewd sceen. i just finish the game one time by wining a thought you have to fight The final boss the first time you see him instead of speaking but i have miss understand and have to see only the images and not the texte of the loosing ending. and already burst my save qwq
LOVED IT, amazing game and amazing art, loved the difficulty and the story line as well! would be cool to see a part 2 to the game actually, but anyway, amazing work, thanks for making it!
Night 3 was the unironically the easiest night I played, counting that RNJesus smiled upon me. 1st move I parried, making the damage do x2 and after the game gave me 3 dices of 5 points(sacrificed 10 health for another dice), I rolled a 6 with an ability (Left over dice) and did 40 dmg ending the fight in 2 moves. 10/10 game ( PLEASE FOR THE LOVE OF GOD nerf the bird, it's just too overpowered since it can counterattack, force you to parry, than use your parry against you when it throws at you 6 dices. after that, if you survived you still have to get lucky enough so that you can counterattack your counterattack. Actual game-ender, especially with the crocodile)
Personally just wanna say I enjoyed the game, the art style as well as the story are just beautiful and it was fun to get to completely play through it. I noticed people in the comments complaining about the difficulty of the duo sections and I gotta say I myself had some pretty good luck with my rolls as well as some nice trinkets to help me get through them. As for the final boss it was rough but enjoyable, after much trial and error along with skipping through a lot of womb bloating sex I finally got the correct set of trinkets to allow me to pull out a victory. Once again wanna thank everyone who made the game possible and thank you for sharing this experience! Loved it.
that croc blowjob...was that paarthunax reference?
btw great game! love the artstyle and soundtrack, the roguelite element in the gameplay too! Had a pretty easy time with only like 2 resets total on crane+croc and Bastet, 3 if we count getting bad ending. -10hp for extra die every turn is such a no brainer to grab.
all in all cant believe this level of polish and care is given to a free game. will definitvely keep an eye out for your new stuff. and holy crap was just going thru your past work and realized you made wasteland rodeo, amazing stuff really
Just finished the game, what a nice story with a well-made minigame to match! My only complaint would be that the crane + croc fight feels incredibly unfair, took me the longest of any fight by far, and everything else felt balanced and beatable by mainly strategy rather than pure luck, but I found a combo of perks that made it what I feel to be the least luck based in the end. Great soundtrack too.
With the complexity showing through here, I could easily see myself paying for games you make in the future, this one even sits on the edge of being worth several dollars. Keep up the great work
it was some fallout new Vegas ones, it had description of the coyote snake that goes invisible (I can't remember the name) and I believe a death claw. Someone in the comments mentioned you so I went to Twitter and found you to see more art, very nice I might add. And it mentioned you made games as well, I got SOOOOOOO excited lmao
It looks like you didn't pick up as many artifacts as you need by that point! You should take items from Tali (the cobra) whenever you have the chance to even the odds.
Oh, so that's how it works. I have been thinking I can hold only one artifact. Thanks for your game, even the gameplay mostly depends on luck, it's still very interesting.
super cool concept! Can’t wait to see more from you. Only issue is that the Second fight with the crane and croc feels impossible. I’ve also got the bug where upgrading one of my relics permanently reduces me down to 2, and having to restart is very frustrating
It's not impossible, but it's definitely not fun. I'm all for challenge but that fight is so heavily stacked against you that even having the correct abilities just means you can do nothing but pray.
Yes, NSFW option is only on Itch. The scenes are accessed by playing through the game, they are mostly on Day 2 and two ending scenes are on Day 3. After you get them, you can rewatch them in the gallery.
That I do not know, sorry. The dev will be unavailable until august so I'm trying to answer any questions people have in the meantime, but I never asked about saves in the browser version. If anything, playing the downloadable version is usually always better.
So far it seems like everyone who plays the game has one particular fight they get stuck on, and it's different for everyone. I can recommend stacking parries to get the multiplier high enough to defeat him in one turn, but if all else fails, try to swap your artefacts!
Thanks for the tip! I'll give it a shot, I've tried stacking parries up to about ~6-7 but it just gets too high for me to overcome or fight back at that point, and I stuck with the artifact that passively allows me to deal 3 damage, so that could be my main issue. But either way I'll still try.
it's a really great game! I think there's an important bug though: if you swap out the artifact that gives you +3 to a dice, it counts as one artifact only. So if you get +3, and then swap it out, you are effectively down one artifact permanently, which breaks the balance of the game, 'cause it's hard enough that you can't afford to just straight up be missing an artifact. this locked me from progressing past the 2nd fight with they gaybois.
great game overall tho! just a few kinks to figure out (heh)
I feel like the last fight (And possibly the one before that, but I did beat it out of sheer luck) is almost impossible without getting the right skills, like the one that triples your dice. First playthrough and i only got the add dice value, add extra dice and skip die draw. Since parry is disabled on both of those, you'll never out value your opponent when they draw more dice than you, unless you constantly roll 6s, even then i dont think its possible to win the last fight even if you do that unless they get super unlucky with their rolls. and god, im not into the idea of doing dozens of fights until they do get that lol
And I dont like the idea of repeating the game again just to get the right skills...
Thank you for the feedback! You do need to be careful to choose abilities that work together. However, when you are stuck on a battle, you are given the option to swap out your artifacts for others, which I believe addresses your problem.
Oh before ya blame it on my end, I was able to download other porn games just fine. It just blocked your game due to "malicious" code. It may be on my end. But can you check your game for something that may trigger it? And no, I refuse to disable it. I can never be too careful.
(FYI: Google security also alerted the same thing)
I really liked this game. My main problem with it is that whenever I download it, it's shifted to the left. Like, only the w in new is able to be seen on the menu. This obviously causes a problem in battles not being able to use some of your dice if they spawn offscreen. I am playing on a laptop if that matters.
I haven't been able to reproduce this error, but adjusting the size of the window might help? I'm afraid this problem is something outside the scope of the game.
One problem though - I'm on the 2nd day and the fight with the fox lady doesnt appear to be beatable. I spent like an hour on that fight alone and whatever strat I can think of using doesnt work because she just always has more dice than me. If I save dice/ parry, she just steals my dice. And if I use them right away - she still has more than me. Im not exactly sure what to do... Maybe you could add a way for players to stop her from stealing our dice?
Hello! Thanks for telling me about this. Based on feedback from you and other players, I've made some fixes that correct the balance issues you were running into. If you go back for another run, please let me know what you think!
Thank you for the adjustment - I restarted my save and got different upgrades to see if that would help. I was able to defeat the fox lady and continue onwards- which was good. As said, I love the unique combat gameplay - it is loads of fun so replaying the game isn't so bad. Although a proper save feature would be nice to have as I'm not always sure an upgrade is good or not and sometimes I accidentally go forward without grabbing an upgrade which kills the run .
I'm now on day 3 stuck with the croc crane duo - I'm not sure how to beat them as if I save my dice, they simply kill me before I can use them and if I use them right away I have none during the choke phase and the crane reflects the high dmg back. Similar balance issue as before with the fox lady.
edit: I restarted again and got different upgrades and was able to complete the game but that was mostly due to RNG and less so skill. The only critique for the game is the balancing and the lack of proper saving - everything else is good!
Thanks for the feedback, I'm glad you enjoyed it! As with any game of chance, the trick is definitely getting the odds to work in your favor. Also, in case anyone has a similar issue with accidentally skipping artifacts, reloading your save before entering the next room will put you back in the shop dialogue. I'll keep your critiques in mind for my next project!
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Just finished your game...that was really, really nice. Good job <3 everything about it the game play, sound effects, music, character designs....Grade A stuff, thank you for making this.
Thank you, I'm glad you enjoyed it!
I must say this entire experience was a pleasure. The fun music, fun and brainteasing combat, topped with good dialogue and body-teasing intiacy scenes. I'm hooked honestly.
Peak once again
I love this game! but I'm honestly close to dropping it as the croc/crane level is almost impossible. I haven't had to restart anywhere near this many times for my playthrough. mostly because of the chokehold for 3 turns which I feel brings this particular fight from delightfully challenging to just plain annoying, as, i've finally gotten close before immediately losing. I would've personally lowered the amount of turns you could be held for, or only allow it to be used once per battle, especially since the player can only do it for one and has to wait four turns to use it. but nothing to do about it as it stands, as I doubt you'll be returning to this game. i've tried trading out my artifacts multiple times and i'm yet to succeed. i'll update my comment if I manage to beat it, but if I quit playing a game, I'm unlikely to pick it back up :/ (the art and writing is amazing though! and i'd love to know where the title comes from.)
(i've also realized since i'm on browser i'll likely have to do everything all over again if I quit, which will only be mildly annoying as none of the levels have been as annoying as this one lol)
HOLY FUCK I MADE IT BY LUCK AND PARRYING Still, it;s very weird that the fight with a literal GODDESS was the easiest match in the game to beat. even UNUM only took one try!
Yeah the croc is really reallly hard... but i am harder (JK)
Thanks for the feedback, I'm glad you enjoyed the game! The title is a play on "Alea iacta est," a Latin phrase meaning "the die is cast." I chose it because of its double meanings with the gameplay and the setting in Roman Egypt.
is the soundtrack anywhere else? newgrounds is blocked in my country.
also i love the gameplay, I'd play this even without the lewds.
Nice game, hard final boss with made it better. I won with Sacrifice a dice / 3 passive damage / Prevent for from gaining dice.
10/10 Would play again for the difficulty
GG rather parry radahn pre nerf then beat this final boss again 11/10
Y'know, I went into this with the thought of "Ah, Zoquete? I've seen their stuff before. Great things! But a game? Well, guess it can't hurt to try."
And was I glad I tried.
1. The gameplay itself is genuinely fun. There's a good amount of variety and strategy in this rather simple looking dice-rolling game. And it doesn't overstay its welcome either. I had a lot of fun.
2. Damn that music... There's a lot of fucking bangers in there. Going to be desperately trying to find out how I might find the tracks and listen to them.
3. The story was genuinely nice. At first I thought "What? Is this it? Six battles and no lewd stuff? What the hell?" And then you get hit by "Psyche, day 1 of 3, bitch." Genuinely loved the story, and was nice to see the characters interact, and they were very cute!
4. The art is... well, do I really need to say it? <3
There were a few parts that kind of stuck out to me in another way:
1. On day 3, the second fight felt a lot tougher than any of the others. It may have been I was very lucky in the other fights, but the second fight on day 3 took me several attempts before succeeding, and any other fight took a max of 2-3.
2. The end guy's backstory felt a little cliché at points, but was also very good at other points, which was kind of weird. If it's cliché at some points, it doesn't normally end up being good at others, just overall mid or all of it cliché... But it somehow managed!
That said, it is a short game, and overall very good. 9/10! <3
Thank you for the feedback! Here is a link to the soundtrack collection on Newgrounds!
I was also wondering if there is any way to support you further? A Patreon or some such? Just wished to give a little more, beyond buying this game and Deathblossem when it releases!
I appreciate that! I have a SubscribeStar, but I'm not currently using it to fund game development. Right now the best thing you can do is tell other people about my projects and follow on your favorite platforms to get updates about what I'm working on next!
Honestly, the game is great up until that last boss. Dunno how I was doing it, but I was rolling the lowest numbers consistently... But I don't think that would matter too much since that boss nukes every 3 turns. I wanted to see that final scene, but I guess it wasn't for me. Other than that, everything else is great.
Sorry about the tough luck, but the final boss is very doable! I would check out theris' comment below for some tips on how to turn the tables.
Absolutely fantastic game. Comboing chokehold, dice flip, and +2 for huge advantage after a parry or two is really satisfying and the scenes are nice and hot. It does feel kinda weird that the straight 3way scene is skippable but the gay 3way scene isn't, and it's also a bit of a shame that bastet doesn't get a scene at all, but those are rather minor nitpicks. It'd be really great to have another game in this style or maybe a sequel or something. Perhaps Alea could become a dungeon guard and be tasked with stopping other sexy adventurers
Thanks for the feedback! I don't have any specific plans for a sequel at the moment, but I have a new project releasing later this month that you should check out if you liked this one!
The art is spectacular but the actual game part is insufferable. Once the crane and the crocodile are together the game is simply impossible - stopping you from drawing any dice for THREE TURNS while they get 3 dice every turn is just bad game design.
That fight can be a little daunting at first, yeah! You'll need to choose your artifacts carefully and get a bit lucky to win it, but once you work out a strategy it's very doable.
I beat all of the fights except for the final boss fight on my first attempt (I got bad luck in my rolls in that fight, and needed a second attempt to win).
The most powerful mechanic that you have at your disposal is the ability to parry; doing so smartly allows you to effectively multiply the impact of your own dice. It's frequently worth it to spend a turn or two intentionally tanking hits from your opponent (blocking only what's necessary to survive if needed) so that you can gain an advantage in stashed dice; after that, you can parry by matching your opponent's attack exactly and then use your accumulated reservoir to overwhelm your opponent's attack for a game-ending swing on the turn after that.
I used the +2 to die, flip a die, deal 3 damage/turn, and draw +1 die/turn for -10 starting HP artifacts, all of which contribute to being able to build up a valuable pool of dice. Note that the +2 to die and flip a die artifacts combo well with each other: adding 2 to a 5 die will turn it into a 6 die and a 1 die, and adding 2 to a 6 die will generate a new 2 die; meanwhile, flipping a 1 die produces a 6, and flipping a 2 die produces a 5.
I beat the crane and croc duo this way before the croc even had a chance to fire off his debuff.
This is a great explanation of how to use the game mechanics to your advantage!
IMPORTANT THING.
you apparently need to lost the final fight one time to get all the lewd sceen. i just finish the game one time by wining a thought you have to fight The final boss the first time you see him instead of speaking but i have miss understand and have to see only the images and not the texte of the loosing ending. and already burst my save qwq
( i have see only the lewd images by getting the other folder btw, and the game is incredible, some character are soi cute !)
LOVED IT, amazing game and amazing art, loved the difficulty and the story line as well! would be cool to see a part 2 to the game actually, but anyway, amazing work, thanks for making it!
Thank you! I'm working on a new project with some similar elements - If you liked this, then stay tuned for an announcement!
Night 3 was the unironically the easiest night I played, counting that RNJesus smiled upon me. 1st move I parried, making the damage do x2 and after the game gave me 3 dices of 5 points(sacrificed 10 health for another dice), I rolled a 6 with an ability (Left over dice) and did 40 dmg ending the fight in 2 moves. 10/10 game ( PLEASE FOR THE LOVE OF GOD nerf the bird, it's just too overpowered since it can counterattack, force you to parry, than use your parry against you when it throws at you 6 dices. after that, if you survived you still have to get lucky enough so that you can counterattack your counterattack. Actual game-ender, especially with the crocodile)
Thanks for the feedback! Tri can be pretty tricky to fight but I'm glad you liked the game regardless.
Fullscreen please
I'll be adding more compatibility features like this in future projects.
Android version?
Unfortunately not for this project, but I'll keep it in mind for future releases.
Personally just wanna say I enjoyed the game, the art style as well as the story are just beautiful and it was fun to get to completely play through it. I noticed people in the comments complaining about the difficulty of the duo sections and I gotta say I myself had some pretty good luck with my rolls as well as some nice trinkets to help me get through them. As for the final boss it was rough but enjoyable, after much trial and error along with skipping through a lot of womb bloating sex I finally got the correct set of trinkets to allow me to pull out a victory. Once again wanna thank everyone who made the game possible and thank you for sharing this experience! Loved it.
-1 point, I didn't get to romance the pretty snake shopkeeper. +1 point, I could make her boobs bounce by clicking on them. Overall score 10/10
Actually, you can romance her! Did you explore all her dialogue options on the third night?
crane + croc impossible i lost over 100 times alt f4 from the game but the game was other wise good
Thanks for the "египеская сила" at the end, very inspiring
такого я здесь не ожидал увидеть
that croc blowjob...was that paarthunax reference?
btw great game! love the artstyle and soundtrack, the roguelite element in the gameplay too! Had a pretty easy time with only like 2 resets total on crane+croc and Bastet, 3 if we count getting bad ending. -10hp for extra die every turn is such a no brainer to grab.
all in all cant believe this level of polish and care is given to a free game. will definitvely keep an eye out for your new stuff. and holy crap was just going thru your past work and realized you made wasteland rodeo, amazing stuff really
Thank you! I'm glad you liked it and I'm working on making the next project even better.
( And yes, it was :) )
Just finished the game, what a nice story with a well-made minigame to match! My only complaint would be that the crane + croc fight feels incredibly unfair, took me the longest of any fight by far, and everything else felt balanced and beatable by mainly strategy rather than pure luck, but I found a combo of perks that made it what I feel to be the least luck based in the end. Great soundtrack too.
With the complexity showing through here, I could easily see myself paying for games you make in the future, this one even sits on the edge of being worth several dollars. Keep up the great work
Thank you! I'll be releasing details about a new project sometime soon, so keep an eye out!
Hey I found your art first on iFunny then twitter and now here, do you happen to have any android games?
Not right now, I'm going to be working on supporting Android in the future! I'm curious, what art of mine was posted on iFunny?
it was some fallout new Vegas ones, it had description of the coyote snake that goes invisible (I can't remember the name) and I believe a death claw. Someone in the comments mentioned you so I went to Twitter and found you to see more art, very nice I might add. And it mentioned you made games as well, I got SOOOOOOO excited lmao
Any chance to be on android?
Not for this project unfortunately, but I am keeping it in mind for future games.
The game mechanic is quite interesting, but fight Alea vs Pentari x Sexebi is too hard. You can't defeat them without preying to The God Of Random.
For example, situations like this happen quite often...
It looks like you didn't pick up as many artifacts as you need by that point! You should take items from Tali (the cobra) whenever you have the chance to even the odds.
Oh, so that's how it works. I have been thinking I can hold only one artifact. Thanks for your game, even the gameplay mostly depends on luck, it's still very interesting.
cool game, i am actually surprised that i liked the game itself more than the nsfw scenes.
Thank you! I wanted the game to be more than just a gallery for the NSFW stuff, so I'm glad to hear it.
super cool concept! Can’t wait to see more from you. Only issue is that the Second fight with the crane and croc feels impossible. I’ve also got the bug where upgrading one of my relics permanently reduces me down to 2, and having to restart is very frustrating
I'm glad you liked it, and I'll keep that feedback in mind! (Edit: This and other issues have been fixed in the most recent patch.)
bro tri x quake was NOT fun TAT
how is 4 turns wihtout new dice fair at all
It is pretty tough! Thanks for the feedback.
The crane x crocodile fight is like imposible, is there a trick for it?
It's not impossible, but it's definitely not fun. I'm all for challenge but that fight is so heavily stacked against you that even having the correct abilities just means you can do nothing but pray.
Exactly, I feel that the crocodile's ability is way to overpowered. It feels like it neads a nerf
Thanks for the feedback, I'll keep that in mind!
So, just to clarify, the nsfw is only on itch.io? And how can I access these scenes?
Yes, NSFW option is only on Itch. The scenes are accessed by playing through the game, they are mostly on Day 2 and two ending scenes are on Day 3. After you get them, you can rewatch them in the gallery.
Will my progress be saved if I close the page?
That I do not know, sorry. The dev will be unavailable until august so I'm trying to answer any questions people have in the meantime, but I never asked about saves in the browser version. If anything, playing the downloadable version is usually always better.
The downloadable version will save your progress even if you close the game, but the browser version will not.
Is there some sort of trick to the crane fight? I've been at it for like 20 minutes and can't get it, that might just be me though.
So far it seems like everyone who plays the game has one particular fight they get stuck on, and it's different for everyone. I can recommend stacking parries to get the multiplier high enough to defeat him in one turn, but if all else fails, try to swap your artefacts!
Thanks for the tip! I'll give it a shot, I've tried stacking parries up to about ~6-7 but it just gets too high for me to overcome or fight back at that point, and I stuck with the artifact that passively allows me to deal 3 damage, so that could be my main issue. But either way I'll still try.
That Game is awesome! I'm so in love with these characters and i'm so pleasured of the ending!
Thank you! I'm glad you liked it!
it's a really great game! I think there's an important bug though:
if you swap out the artifact that gives you +3 to a dice, it counts as one artifact only. So if you get +3, and then swap it out, you are effectively down one artifact permanently, which breaks the balance of the game, 'cause it's hard enough that you can't afford to just straight up be missing an artifact. this locked me from progressing past the 2nd fight with they gaybois.
great game overall tho! just a few kinks to figure out (heh)
Thank you for pointing out that issue! I'll make note of that and I'm glad you liked it overall.
The game for android crashes on first fight with the fox. It crashed on where she was gonna stab me in back.
Thank you for your report! I've looked into it and updated the android build to resolve the issue.
It still crashes, it may be a nasty bug, can you check?
Have you completely deleted the game and reinstalled to download the new version?
Yes I did. Still the same result.
Trying to play on android and the game just crashes on first fight :/
Same here... Weird.
Ditto my response to Zaato!
I feel like the last fight (And possibly the one before that, but I did beat it out of sheer luck) is almost impossible without getting the right skills, like the one that triples your dice. First playthrough and i only got the add dice value, add extra dice and skip die draw. Since parry is disabled on both of those, you'll never out value your opponent when they draw more dice than you, unless you constantly roll 6s, even then i dont think its possible to win the last fight even if you do that unless they get super unlucky with their rolls. and god, im not into the idea of doing dozens of fights until they do get that lol
And I dont like the idea of repeating the game again just to get the right skills...
Other than that. a decent game with a cute story
Thank you for the feedback! You do need to be careful to choose abilities that work together. However, when you are stuck on a battle, you are given the option to swap out your artifacts for others, which I believe addresses your problem.
I didnt see that option tho. No button or anything after losing 2 or so times on the final boss. Unless I was looking in the wrong place.
Unless that was an option that wasn't in the version i was currently playing?
Also want to make sure. Does playing on the site not save your progress? Since in my case, it didn't.
Yo... My antivirus blocked me from downloading it, it showned that your game has a malware and forced deleted it. Care to explain?
Oh before ya blame it on my end, I was able to download other porn games just fine. It just blocked your game due to "malicious" code. It may be on my end. But can you check your game for something that may trigger it? And no, I refuse to disable it. I can never be too careful.
(FYI: Google security also alerted the same thing)
It is on Android.
i did, its clean. Thanks.
I really liked this game. My main problem with it is that whenever I download it, it's shifted to the left. Like, only the w in new is able to be seen on the menu. This obviously causes a problem in battles not being able to use some of your dice if they spawn offscreen. I am playing on a laptop if that matters.
I haven't been able to reproduce this error, but adjusting the size of the window might help? I'm afraid this problem is something outside the scope of the game.
I liked the game, it was difficult at some points, but very entertaining, I hope you will make another one in the future, I would love to play it
Thanks! I don't know what my next game project will look like, but I plan on making each one better than the last.
Heya! Fun game. I like the artwork!
One problem though - I'm on the 2nd day and the fight with the fox lady doesnt appear to be beatable. I spent like an hour on that fight alone and whatever strat I can think of using doesnt work because she just always has more dice than me. If I save dice/ parry, she just steals my dice. And if I use them right away - she still has more than me. Im not exactly sure what to do... Maybe you could add a way for players to stop her from stealing our dice?
same im stuck on the cannery this game is good and has potential but it really lacks in balanced difficulty
Ditto my response to migenius just now!
Hello! Thanks for telling me about this. Based on feedback from you and other players, I've made some fixes that correct the balance issues you were running into. If you go back for another run, please let me know what you think!
Thank you for the adjustment - I restarted my save and got different upgrades to see if that would help. I was able to defeat the fox lady and continue onwards- which was good. As said, I love the unique combat gameplay - it is loads of fun so replaying the game isn't so bad. Although a proper save feature would be nice to have as I'm not always sure an upgrade is good or not and sometimes I accidentally go forward without grabbing an upgrade which kills the run .
I'm now on day 3 stuck with the croc crane duo - I'm not sure how to beat them as if I save my dice, they simply kill me before I can use them and if I use them right away I have none during the choke phase and the crane reflects the high dmg back. Similar balance issue as before with the fox lady.
edit: I restarted again and got different upgrades and was able to complete the game but that was mostly due to RNG and less so skill. The only critique for the game is the balancing and the lack of proper saving - everything else is good!
Thanks for the feedback, I'm glad you enjoyed it! As with any game of chance, the trick is definitely getting the odds to work in your favor. Also, in case anyone has a similar issue with accidentally skipping artifacts, reloading your save before entering the next room will put you back in the shop dialogue. I'll keep your critiques in mind for my next project!